
LIL TRIBALS
(2018-2019)
ROLE
Game Designer
2D Artist, Producer
PLATFORM
PC
ENGINE
Unity
TEAM SIZE
3 people
DEVELOPMENT TIME
8 months


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Showcased at the Oakville Public Library - Iroquois Ridge Branch in 2019
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Showcased at Level Up 2019 in Toronto.

OVERVIEW
A third-person village management game where you play as one of the villagers. Will your village flourish or will there be chaos?
CONTRIBUTIONS
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Managed a team of 3 people for 8 months
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Met weekly with production and design mentors for feedback
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Presented project in front of multiple industry guests
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Participated in daily scrums with multidisciplinary team
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Collaboratively designed game mechanics revolving building and NPC management
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Designed the art direction of the overall aesthetic
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Developed concept art of characters, environment, and props
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UV mapped buildings and tools
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Textured 3D assets
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Designed and developed all UI assets
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Developed VFX using Unity's Particle System

GALLERY

















